/*
 * Hale is highly moddable tactical RPG.
 * Copyright (C) 2012 Jared Stephen
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

package hale.view;

/**
 * The window used by the player to craft the various recipes
 *
 * @author Jared Stephen
 */

public class CraftingWindow extends GameSubWindow
{
    private final RecipeSetViewer recipeViewer;

    /**
     * Creates a new crafting window
     */

    public CraftingWindow()
    {
        setTitle("Crafting");

        recipeViewer = new RecipeSetViewer(true);
        add(recipeViewer);
    }

    @Override
    protected void layout()
    {
        super.layout();

        recipeViewer.setPosition(getInnerX(), getInnerY());
        recipeViewer.setSize(getInnerWidth(), getInnerHeight());
    }

    public void updateContent()
    {
        recipeViewer.updateContent();
    }
}
